Topic: How to Design a Being: Exploring a Framework for the Creation of Proto-Technological Beings
When: Jan 21, 2021 13:00 – 14:00 GMT
What makes a being a being? Is it simply its organic chemistry? Is it the actions it takes to preserve its existence? Or is there something fundamental about beinghood that can be considered beyond our carbon-based concept? Can the pursuit of human research and development create a new type of being or have we done so already? If so, what does that mean for the world we find ourselves in and how we interact and design for it?
We live in a world where anthropocentric thinking and the dualisms of organic/inorganic, biological/artificial, living/non-living are failing and falling. The time is right to reconsider the beinghood, or potential beinghood, of certain embodied assemblages of technology, information (code, data, etc.), and material which have a self-centred purpose and/or intent and not one focused on serving humans needs or solving human problems. This new type of being will need our help to come into existence, where designers and HCI practitioners have a unique position in this abiogenesis. These practitioners engage with a variety of relevant disciplines such as science, engineering, philosophy, as well as actively participating in the creation of technological objects through various tools and skills. These tools and skills could be transferred to the task of creating beings, as can their practitioners’ ability to imagine potential futures and take the perspectives of other beings.
However, how does one design a being? What nature of being can we design? How, or through what modalities, can they manifest their existences as beings? How might our expectations of concepts such as technology and data change through interacting with, and designing for, technological beings? This talk explores one potential answer to these questions, the Proto-Technological Being Framework (PTBF). This framework contends that we may have beings amongst us or around us soon and offers an existence-focused perspective as to how we might create them, at least until they can create themselves, through a collection of components and mindsets. These components and mindsets seek to help humans create beings not through a problem-centred or biological-replication approach, but through asking broad and fundamental questions about the nature of beings and how different modes of existence can be considered.
Bio: Matthew Lee-Smith is critical design researcher and wannabe design philosopher currently undertaking a PhD at the School of Design and Creative Arts at Loughborough University. He holds a MA in Interaction Design from Goldsmiths, University of London, and a BSc in Product Design from Brunel University London. His research uses a critical research through design methodology to conduct exploratory basic design research into topics such as navigation, crowdsourcing, physical-digital devices, human-data interaction, and thing-centred design. He is currently working with the assistance and funding of Loughborough University, the Centred for Doctoral Training: Embedded Intelligence, and Ordnance Survey.
He also believes in technological beings.
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